| Theater Assets |
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These assets were created in Maya 2011 and were based on a collaborative project that required a theater as well as some miscellaneous rooftop items. The textures were created in Photoshop CS5. The final renders were done in the Marmoset Toolbag.
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176 tris - 2k diffuse, specular, and normal maps
1,566 tris - 1k diffuse, specular, and normal maps
Normal map baked from 442,612 tri high poly mesh
2,818 tris - 2k diffuse and normal maps
730 tris - 1k diffuse, specular, and normal maps
Normal map baked from 109,140 tri high poly mesh
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