Sci Fi Ship Cargo Bay Assets
These assets were created in Maya 2011 and were part of a collaborative project with the goal of filling up the empty cargo bay of a sci fi ship. The textures were created in Photoshop CS5. The final renders were done in the Marmoset Toolbag.


5,728 tris - 2k diffuse, specular, and normal maps


Barrel: 624 tris (each) - 512 diffuse, specular, and normal maps
Crate: 284 tris (each) - 512 diffuse, specular, and normal maps



Tank: 1,040 tris - 512 diffuse and normal maps
Cabinet: 676 tris - 512 diffuse and normal maps